![]() While double gathering professions can make you a good chunk of change right out the door, there is a greater long term profit to be made for those willing to put in the extra effort to craft well-made items. If they cannot, salvage them and sell the excess resources. Gathering / crafting players should spend time early on to see if any of the things they're crafting can be sold on the Auction House for a profit. Although technically you can choose to forego tradeskills, they are a substantial aspect of generating income in WildStar, and skipping over them is not suggested.ĭouble gathering professions means you should always be gathering resources and selling them on the Commodity Exchange, unless you are planning on hoarding them until level 50 to craft, which is also an economically viable route. When leveling up and attempting to make a profit, you'll need to make an important decision fairly on, at level 10: which Tradeskills do you want to take? There are two styles to choose: double gathering, or gathering / crafting. The game was designed with money earning and spending paths, so as long as you stick to the content designed to make you money, and stay away from the stuff designed to make you spend that money, you should be in good shape. WildStar is a fairly straightforward game to make money in if you are disciplined and willing to put in a little effort. ![]() market, and use the profits to pay off your monthly fee, and hopefully continue to make a profit from the in-game economy. ![]() By following these steps, you should be able to make enough money to get involved in the C.R.E.D.D. This guide is here to teach you how to do both. ![]()
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